Innovation

ENTER: I recently heard that millennials are staying at home now, which is actually cutting down very slightly on CO2 emissions. But might VR technology impact people’s general health, in terms of indoor VR experiences replacing outdoor hiking, skiing, running, biking, climbing?

ENTER-  Let’s put the emergence of good VR is some kind of perspective. What’s the time frame we’re looking at? When do you imagine VR seriously starts to seriously compete with real reality for people’s attention?

ENTER: How might virtual experiences impact climate issues favorably? I know you’ve been asked this before, but I’d like to get this from your own mouth.

JB: Well let me give you a new answer. I’ll give you an older answer if you’d like, but I’m really excited for this work we just did, in Palau.

by Zeid Ra’ad Al Hussein, UN High Commissioner for Human Rights 

Dr. Moran Cerf uses methods drawn from neuroscience to understand the foundations of our psychology, behavior, emotions, and decision making strategies. He studies patients undergoing brain-surgery by recording the activity of individual nerve cells using electrodes implanted in the patient's brain. He’s been able to project patients' thoughts onto a screen by reading the activity of cells within their brain.

At what point does a machine seem alive - or even like a “person?”

The consumer electronics show CES is filled to the brim with a bewildering number of gadgets and gizmos. Here's what we learned. 

When you play a game, you follow the rules. But when it came to creating their own game, the founders of Cards Against Humanity broke the rules. The wildly popular card game, with its profane and scatological phrases, violates all the rules of decorum. And with their decision to make CAH free online (yes, free: you can print out your own cards), the creators disregarded even America’s rules of commerce.

by Brian Grazer and Charles Fishman (Book Review by Lisa Kay Solomon)

How Creating New Stories Spawns Innovation and Success